Accessibility Tools

Checklist of Assistive Technology solutions for Enhancing Art Instructions for Students with DHH

Here is a recommended checklist of assistive-technology (AT) solutions to enhance accessibility and participation of DHH students in art classroom:

No Tech Solutions:

Front Row Seating: Place students in the front to improve visibility.

  • Front Row Seating: Place students in the front to improve visibility.
  • Providing additional time to complete assignments
  • Using only materials and tools she would like to try
  • Using a sigh language or an interpreter in the classroom
  • Non electronic communication resources such as printed and illustrated step by step instructions.
  • Offering larger print materials for visualization
  • Books, Posters and printed materials.
  • Offering visual references and stories from artists who performed the same task or expected results and how they developed painting skills.

Low Tech Solutions:

  • Placing art material closer to the student for self-sufficiency
  • Placing extra art materials for them to and prevent he must ask for more art materials individually after running them out mid class.
  • Offering longer paper and canvas if needed for special and visual evolution of their artwork.
  • Allowing the students to start a new drawing or painting if they want or feel frustrated with the one, they are working.
  • Allow the student to use as many breaks as they need to ask for.
  • Vocabulary Support: Provide a written list of new terms introduced during lessons.
  • Sign Language Faculty: Employ faculty fluent in sign language for easier communication.

Middle Tech Solutions:

  • Employing new technology like Ai prompt
  • Using lighted magnifiers to assist with detailed work
  • Captioned Media: Ensure films or videos are open- or closed-captioned.
  • Alternatives to Oral Testing: Use alternative assessments tailored to DHH students’ communication needs.

High Tech Solutions:

  • Implementing computerized drawing software or apps where she can create image based in voice activated prompts and descriptions.
  • Utilizing screen enlargement software or immersive technology to explore virtual reality (VR) or Augmented Reality (AR) to digitally draw and paint with body movement
  • Real-Time Captioning: Utilize captioning systems for lectures and multimedia.
  • FM Systems: Offer assistive listening devices for sound amplification.
  • Note-Taking Assistance: Arrange for a designated note taker.
  • Captioned Media: Ensure films or videos are open- or closed-captioned.

These accommodations align with fostering accessibility, equity, and inclusivity for DHH students in classrooms.

Reference:

Coleman, M. B., & Cramer, E. S. (2015). Creating meaningful art experiences with assistive technology for students with physical, visual, severe and multiple disabilities. Art Education68 (2), 6–13.

Knoors, H., & Marschark, M. (2014). Teaching Deaf Learners: Psychological and Developmental Foundations. Oxford University Press. https://doi.org/10.1093/acprof:oso/9780199792023.001.0001

Loesl, S. (2012). The intersection of arts education and special education: Exemplary programs and approaches (pp. 47–68). International Organization on Arts and Disability.

Supporting Deaf and Hard of Hearing Students in the Art Classroom

Supporting Deaf and Hard of Hearing Students in the Art Classroom